Invincible[]
Gained at start of war; or upon respawn. Wears off after 10 seconds or by using a skill
Slow[]
Reduces Player speed by a certain %, amount varies on the skill used.
Skills that Cause Slow: Cold Bolt , Cold Wave , Blizzard Caress , Spider Web , Leg Break , Earth Stamper , Ice Bind
Root[]
A status effect that prevents a player from moving. Wears off after a certain amount of time or getting hit by a player.
Skills that cause root: Ice Javelin , Blizzard Caress , Blizzard Breath
Icon | Skill | Class/Summon | Duration | PC bonus |
Ice Javelin | Sorcerer | 2/3/4s | 12/18/24 | |
Blizzard Caress | Sorcerer | 3.5/4.5/5.5s | 42/48/54 | |
Blizzard Breath | Chimera | 16s | 95 |
Gravity[]
An effect caused by a skill that slows down all enemies in a selected area as long they are in there until they move out of the skill or until it wears off
Skills that cause Gravity: Gravity Field
Burn[]
A status effect that deals damage of time. The player that is burned can be seen with flames on them. The amount of DoT caused depends on the skill used.
Skills that cause Burn: Fire , Fire Lance , Spark Flare , Hellfire , Blaze Slash , Blaze Shot , Raidant Shield , Flame Breath
Poison[]
A status effect that causes damage over time. Effect depends on the skill used.
Skills that cause Poisoning: Poison Shot , Viper's Bite , Poison Blow
Knockback[]
An effect that causes a player to cancel their immediate move and is blown back.
Skills that cause knockback: Crumble Storm , Slam Attack , Piercing Shot , Thunderbolt , Cold Wave , Intense Fire , Big Step , Impact Claw
Knockdown/Trip[]
An effect can that knock a player down and enables them to take damage while down. Or when a skill knocks a player down and can still get hit while down. Theoretically this can applies to any skill so long as the enemy is hit by the center of the skill.
Known skills that cause this effect: Downdrive , Blaze Arrow , Arrow Rain and theoretically every other skill
No PC bonus is granted for this effect but only downdrive gives a PC bonus of 50 for each it hits a target successfully
Stun[]
A status effect prevents a player from moving or using a skill. Duration of stun depends on the level of Shield Bash.
Skills that cause Stun: Shield Bash
Resistance Up[]
An effect that increases a player's resistance
Skills that cause Resistance Up: Reinforce Guard , Wolf Style
Note: This is not the effect icon displayed on the bottom right
Icon | Name | Class | Amount Increased | Other | Duration |
Reinforce Guard | Warrior | 30/40/50 | Decrease attack by 25 | 120s | |
Wolf Style | Cestus | 12/12/12 | Change current style | 300s |
Casting[]
Allows a player to use higher level magic skills.
Skills that cause Casting: Casting/Chant
Embolden[]
Grants a player superarmor for a certain amount of time
Skills that cause embolden effect: Embolden
Disarm[]
A skill effect that causes players to be unable to skills for a certain amount of time.
Skills that cause Disarm: Arm Break
Blind[]
A skill that cuts off player vision for a certain amount of time.
Skills that cause Blind: Void Darkness , Dark Mist
Guardbreak[]
A status effect that lowers a player's resistance for a certain amount of time. Amount reduced depends on level of Guard Break.
Skills that cause Guardbreak: Guard Break
Pw Down[]
A status that will lower PW for a certain amount of time. Effect depends on level of Power Break
Skills that cause PW down: Power Break
Oil[]
A status that causes a player to take more damage from a fire-based attack. Effect wears off after time passes or the player is hit by a fire attack.
Skills that cause Oil: Oil Shot
Acid[]
A status effect that lowers a player's attack by % for a certain amount of time. Effect depends on the level of Acid Shot
Skills that cause Acid: Acid Shot
Dizzy[]
A status effect that prevents scouts from hiding
Skills that cause Dizzy: Dizzy Flash
Gleam[]
A status effect that allow allies see around them while blinded
Skills that cause Gleam: Dizzy Flash
Keen Sense[]
Skills that cause Keen Sense: Keen Sense