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Cestus are the most recent class release in FEZ, and they really pack a punch. Cestus use fists as their main weapon. Cestus do normal damage to Scouts, Warriors, and Mages, but take and deal more damage to Fencers. When leveled up, Cestus can easily do 600+ dmg to an Obelisk in one geyser smash. Cestus have the ability to heal buildings and to apply DoT (Damage over Time) to enemy buildings. They can buff Arrow Towers and the kills from them go to the Cestus. Cestus are made for close combat, but they don't have embolden like warriors, so it is best to have friends around you when you fight.

BackgroundEdit

Descending from a long line of martial artists the Cestus leaves a path of destruction in their wake. With their enormous knuckles they can destroy any structure before them and then switch their fighting stance to take on any foe that wishes to stand in their way.

Skill TreeEdit

Basic Attack Wolf Style Falcon Style Shut Out

Intense Fire ->GatherSmash/Geysersmash

->Hornet Stinger

Drain Fist ->Harm Activate ->Sacrifice

SkillsEdit

BasicAttackcesBasic AttackEdit

Level SP Cost PW Cost Attack Notes
1 0 0 120

more

BasicAttackcesBasic Attack(Whirlwind)Edit

Level SP Cost PW Cost Attack Notes
1 0 10 10 Hit 10 times (1 damage)

More

WolfStyleWolf StyleEdit

Level SP Cost PW Cost Attack Notes
1 2 10 0

Changes current style wolf+gain defense up(300s)

more

FalconStyleFalcon StyleEdit

Level SP Cost PW Cost Attack Notes
1 2 10 0 Changes current style to Falcon+deal more damage to buildings (300s)

more

ShutoutShut OutEdit

Level SP Cost PW Cost Attack Notes
1 3 60 -- Gain immunity to stun, resistance +100, and disabled PW recovery (10s)

more

IntenseFireIntense fireEdit

Level SP Cost PW Cost Attack Notes
1 2 35 170 Knockback
2 1 35 190 Knockback
3 1 35 210 Knockback

more

HornetStrikeHornet StingerEdit

Requires Level 3 Intense fire

Level SP Cost PW Cost Attack Notes
1 3 12 100 Traveling skill doesn't require target
2 2 12(+5 PW for each addition charge level) 120 Traveling skill+ can charge up to 1 level
3 2 12(+5Charge 1 +3PW Charge2) 130 Traveling skill+can charge up to 2 levels

more

GatherFistGatherSmash/GeysersmashEdit

Requires Level 3 Intense fire

Level SP Cost PW Cost Attack Notes
1 3 20 120 Does not cause flinching+can be charged
2 2 20 400 Doesn not cause flinching+can be charged

more

DrainFistDrain FistEdit

Level SP Cost PW Cost Attack
1 2 34 200
2 2 34 250
3 2 34 300
  • Effect depends on current style more
  • If using Falcon Style: Absorb 1/2 of damage dealt to building
  • If using Wolf Style: Absorb 1/2 of damage dealt to PC

HarmActivateHarm ActivateEdit

Requires Level 3 Drain Fist

Level SP Cost PW Cost Attack Falcon Wolf
1 3 28 170 50 for every 5 seconds for 10 times(Building)
2 2 28 230 65 for every 5 seconds for 10 times(Building)
3 2 28 300 80 for every 5 seconds for 10 times(Building)

Extra:Effect depends on current style more When using Wolf Style with this skill, damage is increased when the enemy is poisoned or burned; however it will remove the status effect in return.

SacrificeSacrificeEdit

Requires Level 3 Harm Activate

Level SP Cost PW Cost HP Cost Falcon Wolf
1 3 5 25 Heal building Increase AT speed 10s
2 2 5 25 Heal building Increase AT speed 7s
3 2 5 25 Heal building Increase AT speed 5s

Extra:Effect depends on current style more

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